The bed sheet cloth physics was an ordeal, but now that I finally got it
I'm ready to animate. The first scene will be the ones with the bed
sheet so I can get that out of the way.
In a cabin located in the cold woods lives a hunter and his daughter, Gertrude Byrnes. Every day Gertrude tries to make her way to her grandmothers house, but she is constantly stopped by horrible traps, and creatures who tell her of a horrible danger she doesn't remember. What is the terrible secret within the woods, why has her father laid out deadly traps and charms along the path, and what is the the creature that everyone says is stalking her every move.
Tuesday, March 26, 2013
Friday, March 15, 2013
Grim Props finished.
The last of the props have been made, including the crossbow which is very important in this film. I'm honestly surprised by how it came out in the final render. Now, it's time to stat animation.
Wednesday, March 13, 2013
A comfortable cabin
The cabin has been furnished and lighting has been set. Now I just need to make 3 main props and Animation can begin.
Saturday, March 9, 2013
Furnishing the cabin
I just finished furnishing one room. Now I'm on to the hallway and then
the kitchen. After that, I'll do textures, and animation can begin.
This is moving along very fast.
Saturday, March 2, 2013
Inside the Cabin
I just finished building the interior of the cabin. Now I just need to furnish it. Put in some shelves. Maybe some curtains. Building these sets remind me of when I was a kid, making houses in my room from foamcore and cardboard. I don't mean like doll houses, I once made the neighborhood from the peanuts, and another time built Gotham city which included a crime alley between a dresser and a cardboard building, Wayne Tower, and a batcave that I made under my bed. The city and neighborhood were crude, but I was like 8. I loved building little worlds and I guess I'm still doing the same thing today. The only real difference is now I'm not taking up all the walking space in a bedroom to make them.
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