Friday, January 4, 2013

First short is nearly to completion

Clemens Wijers has started work on the sound for the first Grim short today!

There's no place like home.

Here's a look at the cabin set (Gertrude's home) for the second Grim short.  A lot of care has been taken to make this set look functional.  There are even hinges on the door.

Gertrude clothing models completed

With the completion of the cloak model, Gertrude's clothing only needs texture and she's ready for animation.  after this it's on to secondary characters (or at least characters that don't need separate models and clothing changes) sets, and props.

Monday, December 24, 2012

Gertrude nightgown

With the nightgown done, I just need to model the cloak. After that it's on to texturing, then cloth physics, then she'll be ready for animation.

Sunday, December 23, 2012

Gertude clothing

Gertrude's day clothes are done.  Now I just need to texture them and apply the cloth physics.  after that she'll just need her nightgown and her cloak.


Wednesday, December 19, 2012

Gertrude rig test

This time of year keeps me busy, sorry about the long pause in updates. Both of the Gertrude models have been rigged (there's a day version and a night) and now I'm testing the rig with some poses and adjusting areas before building the clothing.

Wednesday, December 5, 2012

Gertrude rigged

Gertrude is rigged and nearly ready for animation.  now to connect the rig to the model and make sure she's working right.